![]() The output from this macro is an equirectangular 360x180° panoramic image. obj model for the panoramic transform that is defined via the "FBX File" attribute. The MeshUV2Equirectangular uses a MeshUV based. The MeshUV2Equirectangular macro allows you to do panoramic texture baking with the input being an image in an arbitrary image projection. Note: There is a MacroLUT version of this macro called "MeshUV to EquirectangularStereoOU LUT".Įarlier this month a monoscopic 2D conversion macro called "MeshUV2Equirectangular" was added to KartaVR. The output from this macro is an over/under stereo 3D equirectangular 360x180° panoramic image. You can use the "Stereo Mode" control on the macro to define the stereo formatted input imagery as either "Side By Side" or "Over Under". The MeshUV2EquirectangularStereo macro uses a MeshUV based. This macro allows you to do Side-by-Side and Over/Under stereo 3D panoramic texture baking with the input being a stereo 3D image in an arbitrary image projection. There is a new KartaVR conversion macro called "MeshUV2EquirectangularStereo". Panoramic Texture Baking from Arbitrary Image Projections Instant Field Aligned Meshes (SIGGRAPH ASIA 2015) Video It's an Interactive field-aligned mesh generator that runs either from a GUI session or CLI (command-line). Instant Meshes is a cross-platform open-source automatic mesh retopology program. Instant Meshes is now available as a Reactor "Bin" category atom package so the program can be installed on Win/macOS/Linux systems in a single click. Instant Meshes Loading Fusion 3D System Assets The Instant Meshes Lua script in KartaVR allows you to send OBJ models (loaded into a comp using an FBXMesh3D node) from the Fusion Flow/Nodes view to the external Instant Meshes program via the CLI (command-line). This was added to KartaVR as part of the ongoing development efforts to bridge the divide between 360VR panoramic imagery and newer photogrammetry/videogrammetry workflows that use volumetric data formats like meshes, point clouds, and lightfields. KartaVR has a new " Script > KartaVR > Geometry > Send Geometry to Instant Meshes" menu item. Note: The KartaVR online help documentation is still being revised to include details on these new features. Here is a quick summary of the improvements. ![]() A mini KartaVR v4.1 update was released yesterday via the Reactor package manager.
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